Tomb of the Treacherous Toad is a personal project to strengthen my skills in Python programming. I used the Ren'py engine to plan, develop, and release a point-and-click adventure visual novel, alongside adding my own graphics and music.
Planned, Produced prototypes, and developed a complete visual novel adventure game with branching paths, puzzles, and multiple endings
Coded and produced several character sprites
Added music, sound effects
Integrated accessibility features, including text-to-speech, text size modifications, and a font selector for easier readability
A final ending screen image, one of three possible endings available to players depending on the choices they made during the game.
Accessibility settings, available from the start menu and whenever the game is paused.